Saturday, April 8, 2023

Gnomies in the Know - April '23 Edition

 Hello friends!

I took a break last week. It was sort of unplanned, in that time caught up to me way too quickly and I was not ready for it. It was also 100% necessary. Life has gotten a lot more interesting of late, and I've had to overcorrect a bit for a while. I'm back this week, and I want to introduce you to what I've been cooking!

SubGnautica

Mondays @ 8am EST

Coming back 4/10/23, SubGnautica will take a more story/narrative-driven approach. I'm realizing that making this any longer a series than it absolutely has to be will be equivalent to torture. I will not be rushing the series, merely honing my focus on progressing the story.


Pal-Heim

Occasional Wednesdays @ 8pm EST

This series will be taking over the Phasmophobia series for a bit, while I work on diversifying the content for that series. This is definitely the low-key, low-stakes 'non canon' series with myself, Breyarte, and Natilda as we screw around and shoot the shtuff. This one won't be released regularly, as it will be largely dependent on when we gather up. Freeing up my Wednesday slots for only intermittent episodes significantly releases a lot of pressure on my ever-shrinking schedule.

I also plan on dabbling a bit on using a face cam for some of these episodes. I don't have a good webcam (But I don't have a garbage one, either) and I don't have the setup for a green screen or anything like that yet, but I want to give it a shot and see how people respond!


Ark: Stupidity Involved

Every other Saturday @ 9am EST

The Ark series will take place on the custom map Fjordur and will be a series for as long as I can play it without rage-quitting.

Ark can be a frustrating game.

Hopefully, though, it will make great content! I'd love to play it through to fight a boss, especially as I've never gotten that far in this game before.


Modded Minecraft Survival: Season 1

Fridays @ 5pm EST

Not much to report on this one. Expect more actual progression and even more stupid deaths. Some of the mobs from the Lycanites mod have presented some unique problems - some keep generating super laggy structures over and over, for example - that have made half my job for this series 'config hunting'. While I don't mind it, I am thinking that season 2 will have significantly fewer mods.

Perhaps by force, as season 1 is currently operating on Minecraft version 1.16.5. There have been numerous large updates since then, and the modding community seems to be getting better at keeping pace with the version releases. Hopefully I can compile a mod list I am happy with for season 2!

That's more or less it for now! Take care of yourselves!